using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace WPCoco.Transitions
{
    public class TopTransition : Transition
    {
        public TopTransition(Scene targetScene)
            : base(targetScene)
        {

        }

        public override void Draw(GameTime gameTime)
        {
            throw new NotImplementedException();
        }
    }
}
